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Areas of Fashion Technology

Fashions are social phenomena common to many fields of human activity and thinking. This linguistic switch is due to the so-called fashion plates which were produced during the Industrial Revolution, showing novel ways to use new textiles. For a broad cross-cultural look at clothing and its place in society,refer to the entries for clothing, costume and fabrics. The remainder of this article deals with clothing fashions in the Western world.



The rise and fall of fashions has been especially documented and examined in the following fields:

* Architecture, interior design and landscape design
* Arts and crafts
* Body type, clothing or costume,cosmetics, personal grooming, hairstyle, and personal adornment
* Dance and music
* Forms of address, slang, and other forms of speech
* Economics and spending choices, as studied in behavioral finance
* Entertainment, games, hobbies, sports, and other pastimes
* Management, management styles and ways of organizing
* Politics and media, especially the topics of conversation encouraged by the media
* Philosophy and religion: although the doctrines of religions and philosophies change very slowly if at all, there can be rapid changes in what areas of a religion or a philosophy are seen as most important and most worth following or studying.
* Social networks and the diffusion of representations and practices
* Sociology and the meaning of clothing for identity-building
* Technology, such as the choice of computer programming techniques
* Hospitality industry such as designer uniforms custom made for a hotel, restaurant, casino, resort or club,in order to reflect a property and brand.

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